2025-07-04: First entry
Set up a hub page for Blender. I donโt use it often enough to remember things so this will be very useful.
Game design
- Added a fire rate toggle
- Fighters now react to being shot and fight back
- Made a new 3D model for the fighters
- Fighters and capital ships have mask textures and glow with the team colours
- Fighters and capital ships choose new targets when the original target dies
Fire rate
Iโd like to explore how different rates feel.
- Single shot
- Burst (existing mode)
- Auto fire
I think I will need some kind of heat system to dissuade holding autofire down.
Screenshots