2025-07-25

Created a SandboxNative module for game code that doesn’t require the engine or editor. This allows me to make SandboxNativeTests which uses Catch2 based low-level tests.

Set individualised spawn timers for capital ships.

Capital ship proxies can override the actor config’s initial spawn delay and spawn cooldown.

Refactored the CQ test code to remove repetition in test setup.

Built a simple test to evaluate the attack task for fighters.

Cleaned up some batch actor code. Moved non-USTRUCT structs into namespaces so they could have shorter names.