2025-08-01

Make a new TimeSeriesData class. This makes it easy to sample data in CQ tests. I then made a single cast delegate for the tick end in the orchestrator for testing.

We set up the test, run it for N seconds, and then we’ve a ton of data that we can post process in one go. Pretty much how we’d do analog IC simulations.

Added some Catch2 based benchmarks with a CLI arg to tune the size.

Moving away from a Starfox 64 style control scheme to a more traditional twin stick shooter.

Fighters now lead their shots and are much more deadly. The Starfox style movement couldn’t cut it. We’ve now got movement in the YZ axes for dodging.

Screenshots