2025-08-07

  • Add player ship destruction
  • Make lasers inherit shooter velocity
  • Add FPeriodicCountdownTimers, float based countdown timers with an array of periods
  • Add a UMG widget to display entity counts
  • Create mission status UMG widget
  • Add TPeriodicTickCountdown, an integer based counter that contains a period to reset to when each timer is reset
  • Move HUD code out of the player controller and into a new FHUDManager