2025-08-07
- Add player ship destruction
- Make lasers inherit shooter velocity
- Add
FPeriodicCountdownTimers, float based countdown timers with an array of periods - Add a UMG widget to display entity counts
- Create mission status UMG widget
- Add
TPeriodicTickCountdown, an integer based counter that contains a period to reset to when each timer is reset - Move HUD code out of the player controller and into a new
FHUDManager